Download

Experience

  • Massive Collaborative Animation Project (MCAP)

    • Since Fall 2020

    • Role: Lighting, Compositing, Rendering

      • MCAP is a multi-year student led animation project passed down through semesters of students around the world

      • Completed lighting, rendering, and compositing on assigned scenes

      • Worked with student team to determine direction of scenes, fix problems, and provide feedback where applicable

  • Academy of Animated Art (Formerly TD-U)

    • Since Summer 2020

      • Received lighting, shading, and compositing instruction

      • Light, adjust shaders where necessary, composite, and render scenes based on reference

      • Worked iteratively to update and improve scenes based on instructor feedback

CURRENTLY

  • Motion Designer, University of Alabama at Birmingham

    • Since August 2015

      • Designed motion graphics type for fully-animated videos as well as live-action video based projects

      • Designed and animated graphics integrated into websites

      • Designed and animated assets for social media including - GIFS, stickers, filters

      • Led groups of interns in motion design projects from client meetings, ideation, storyboarding, design, and animation

      • Worked to bridge workflows between graphic design and video teams

Tools

  • Maya, Arnold, Nuke, Renderman, Shotgun, Unreal

  • C++, Python, Java

  • After Effects, Photoshop, Illustrator, Cinema4D

Education

  • Bachelor of Arts in Computer Science

    • Minor: Art Studio

      • University of Alabama at Birmingham, 2021

  • Master of Science in Biotechnology

    • University of Alabama at Birmingham, 2015

  • Bachelor of Science in Biomedical Engineering

    • University of Alabama at Birmingham, 2013