Experience
Massive Collaborative Animation Project (MCAP)
Since Fall 2020
Role: Lighting, Compositing, Rendering
MCAP is a multi-year student led animation project passed down through semesters of students around the world
Completed lighting, rendering, and compositing on assigned scenes
Worked with student team to determine direction of scenes, fix problems, and provide feedback where applicable
Academy of Animated Art (Formerly TD-U)
Since Summer 2020
Received lighting, shading, and compositing instruction
Light, adjust shaders where necessary, composite, and render scenes based on reference
Worked iteratively to update and improve scenes based on instructor feedback
CURRENTLY
Motion Designer, University of Alabama at Birmingham
Since August 2015
Designed motion graphics type for fully-animated videos as well as live-action video based projects
Designed and animated graphics integrated into websites
Designed and animated assets for social media including - GIFS, stickers, filters
Led groups of interns in motion design projects from client meetings, ideation, storyboarding, design, and animation
Worked to bridge workflows between graphic design and video teams
Tools
Maya, Arnold, Nuke, Renderman, Shotgun, Unreal
C++, Python, Java
After Effects, Photoshop, Illustrator, Cinema4D
Education
Bachelor of Arts in Computer Science
Minor: Art Studio
University of Alabama at Birmingham, 2021
Master of Science in Biotechnology
University of Alabama at Birmingham, 2015
Bachelor of Science in Biomedical Engineering
University of Alabama at Birmingham, 2013